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- #include "vogl.h"
-
- /*
- * rect_
- */
- rect_(x1, y1, x2, y2)
- float *x1, *y1, *x2, *y2;
- {
- rect(*x1, *y1, *x2, *y2);
- }
-
- /*
- * rects_
- */
- rects_(x1, y1, x2, y2)
- short *x1, *y1, *x2, *y2;
- {
- rect((float)*x1, (float)*y1, (float)*x2, (float)*y2);
- }
-
- /*
- * recti_
- */
- recti_(x1, y1, x2, y2)
- int *x1, *y1, *x2, *y2;
- {
- rect((float)*x1, (float)*y1, (float)*x2, (float)*y2);
- }
-
- /*
- * rectf_
- */
- rectf_(x1, y1, x2, y2)
- float *x1, *y1, *x2, *y2;
- {
- rectf(*x1, *y1, *x2, *y2);
- }
-
- /*
- * rectfs_
- */
- rectfs_(x1, y1, x2, y2)
- short *x1, *y1, *x2, *y2;
- {
- rectf((float)*x1, (float)*y1, (float)*x2, (float)*y2);
- }
-
- /*
- * rectfi_
- */
- rectfi_(x1, y1, x2, y2)
- int *x1, *y1, *x2, *y2;
- {
- rectf((float)*x1, (float)*y1, (float)*x2, (float)*y2);
- }
-